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Math 7 · Data and probability

The middle of the data, and the chance of two things

One number can stand for a whole set of data, but the mean, median and mode each choose it differently, and one unusual value can pull them apart. A circle graph shows how a whole splits into parts. Probability measures how likely something is — first by counting what could happen, then by trying it.

The words, first

The idea: Outcome and sample space are the probability words to be sure of: one thing that can happen, and the list of all of them.

WordWhat it means
MeanAdd the values and divide by how many there are.
MedianThe middle value once the data is in order. With an even number of values, halfway between the middle two.
ModeThe value that appears most often. A set can have one mode, several, or none.
RangeThe largest value minus the smallest. It measures spread, not the middle.
OutlierA value far away from the rest of the data.
Circle graphA circle cut into sectors (slices), each showing a part of one whole as a percent.
ProbabilityHow likely something is, from 0 (impossible) to 1 (certain), as a fraction, decimal, percent or ratio.
Outcome, sample spaceOne possible result, like rolling a 4; and the list of every possible outcome. A favourable outcome is one you are counting.
Independent eventsEvents where one does not change the chances of the other, like rolling two dice.
Theoretical, experimentalWorked out by counting equally likely outcomes; or found by doing it: how often it happened ÷ how many tries.

Mean, median, mode and range

The idea: The mean shares everything out equally, the median is the middle, and the mode is the most common. The range is not a middle at all: it measures spread.

Worked example. Seven students count the books they read in a month: 2, 3, 3, 4, 5, 6, 26.

  • Mean: 2 + 3 + 3 + 4 + 5 + 6 + 26 = 49, and 49 ÷ 7 = 7.
  • Median: the values are already in order, and the middle (4th) one is 4.
  • Mode: 3 appears twice, more than any other value: 3.
  • Range: 26 − 2 = 24.

What the outlier did. Without the 26, the mean would be 23 ÷ 6, about 3.8, and the median 3.5. One student pushed the mean up to 7 while the median barely moved. But six of the seven read 6 books or fewer, so the median, 4, is the fairer summary.

An even number of values. For 3, 5, 8, 10 the median is halfway between 5 and 8: (5 + 8) ÷ 2 = 6.5.

Which to use. The mean when the values are fairly even. The median when there is an outlier, as with house prices. The mode for the most common value: a shoe store orders the most common size.

Circle graphs

The idea: Each sector shows a percent of the whole, and its central angle is that percent of 360°.

Worked example. 40 students were asked how they get to school.

WayStudentsPercentCentral angle
Bus1414 ÷ 40 = 0.35 = 35%0.35 × 360° = 126°
Car1212 ÷ 40 = 0.3 = 30%0.3 × 360° = 108°
Walk1010 ÷ 40 = 0.25 = 25%0.25 × 360° = 90°
Bike44 ÷ 40 = 0.1 = 10%0.1 × 360° = 36°
Total40100%360°
126°Bus 35%108°Car 30%90°Walk 25%36°Bike 10%
The same data as a circle graph. Each angle is its percent of 360°, so the sectors fill the circle exactly. Walk, at 25%, is a right angle.

Two checks before you draw. The percents must add to 100% and the angles to 360°. And 25% is always a right angle.

Reading one backwards. In a circle graph of 200 people, a 90° sector is 90 ÷ 360 = 0.25 of the circle: 25%, or 50 people.

Probability of two events

The idea: List every outcome in a table or a tree, count the ones you want, and divide by the total. With independent events, one result does not change the chances of the other.

probability = favourable outcomes ÷ possible outcomes, when every outcome is equally likely

Worked example. Two dice are rolled and the numbers added. What is the probability of a sum of 7?

+123456
1234567
2345678
3456789
45678910
567891011
6789101112
  1. Sample space: 6 rows × 6 columns = 36 equally likely outcomes.
  2. Count the 7s: 1 + 6, 2 + 5, 3 + 4, 4 + 3, 5 + 2, 6 + 1. That is 6.
  3. Probability: 6/36 = 1/6, about 0.167 or 16.7%. As a ratio of favourable to possible outcomes, 1 : 6.

The trap. There are 11 possible sums, from 2 to 12, but they are not equally likely: one outcome gives 2, and six give 7. Saying the chance of 7 is 1/11 counts sums, not outcomes.

A tree works too. Flip a coin, then spin a spinner with three equal parts: red, blue and green. Two branches each split into three, making 6 outcomes, so the chance of heads and red is 1/6.

Theoretical and experimental. Roll two dice 50 times and get a 7 eleven times: the experimental probability is 11/50 = 22%, not 16.7%. Fifty rolls is not many; over hundreds, the result usually settles near 1/6. And dice have no memory: after three 7s in a row, the chance of another is still 1/6.

What costs marks

The idea: Two are about the middle of the data, one is about circle graphs, and two are about probability.

  • Calling a mean pulled up by an outlier “typical”. Use the median.
  • Finding the median before putting the data in order.
  • Using the percent as the angle. 35% is 126°, not 35°.
  • Treating the 11 sums of two dice as equally likely. Count the 36 outcomes.
  • Expecting an experiment to match the theory exactly. It gets closer with more tries.

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